The Chronicles of Robert "robertsim007" Pierce

Rob's rants on the industry, development progress, and reviews of software, hardware, or software packages.

Wednesday, June 07, 2006

Mel Brooks - Hitler Rap

Nothing like Mel Brooks in the morning.

Monday, January 09, 2006

Review: Google Pack

I'm sure some of you have heard of the new "Google Pack" (http://pack.google.com). I decided I would check it out.

In testing this service, I decided to install Adobe Reader (I had the initial 7.0 version), GalleryPlayer HD Images, Google Desktop, Google Earth, Google Pack Screensaver, Google Talk, Google Toolbar for IE, Mozilla Firefox (Which I had up to date), Norton AntiVirus 2005 SE, Picasa, RealPlayer (Which I had up to date), and Trillian.

It offered updates for Adobe Reader (which I knew I needed to update). It also had "installed and no updates" (or some such) status for Mozilla Firefox and RealPlayer

Personally, I'm not a big fan of Norton (mostly forced restarts after updates :P), although I installed it because of the "package experience".

The install went smoothly, although when I first tried using "Google Updater" installs went rather slow, it seemed the servers were suffering from the "Digg/Slashdot Effect" (depending on which you prefer).

After the install, and I had "nice pieces of software". :P

Thus far, I've seen no problems with the install process, all programs appear to have been installed/upgraded correctly.

I found little use for the application myself, as I am used to manually updating and installing. Although I would consider this application useful for anyone not adept with computers.

I'd like to review Software for Starving Students (http://softwarefor.org) in the near future.

Four Tuxes out of Five

Tuesday, September 06, 2005

Linux torque-ide version progressing nicely!

I know I've talked lighty about actually building the torque-ide on Linux platforms (with little effort). I don't think I've really provided proof... heh

As you can see, ~6-8 months and still only about 2 hours of work into it. At least I got a nice toolbar on it finally.

(Image resized considerably, clicking the image will take you to the Flickr page with the full size image)

http://flickr.com/photos/robertsim007/40997816/

The only things really left till a 0.2.0 release is wxNotebook functionality (not that crappy state that I had it in, but an actual working one), actual searching in the file (easy, although I've been too lazy to implement it), and clean up the about dialog.

Also, I should say, another TorqueSCRIPT editor called Torsion (http://sickheadgames.com) exists. I should state, it is a commercial product in alpha. I've had no part in making it, just wanted to bring it up since it uses wxWidgets as well (or at least, supposedly does, hehe).

I guess that is all for now
--Robert

NOTE: I apologize for any uber-crazy amounts of whitespace. I'm still getting used to Drivel.

Sunday, August 28, 2005

Suprisingly, I haven't died.

Wow... my last entry dates back to February, not good, heh.

Well, as some of you may have noticed, I changed the "description" of my blog. I am now going in the direction of development progress and rants on Game Industry "stuff".

The last time I even touched the torque-ide, before not too long ago to make the first official *nix build, was sometime around my last blog entry.

Soon, after I get a next release ready (0.1.1), I will include a screenshot of the *nix build on my machine.

Later,
Robert

Wednesday, February 09, 2005

All Progress Is Lost!

All of the hard work done in the past couple of years is now gone.

Windows decided to commit suicide last night. It sure was fun trying to fix Windows with a 102.3 fever.

Well, lets look at the bright side, I get to start over, :)

UPDATE: This has been somewhat of a lie. Turns out, I had a backup, hehe.

Saturday, January 29, 2005

Uber Real Games -- Developer Chat One (1, Eins)

Today at 4:30 PM (EST) was the first Developer Chat. At first, I thought no one would show up as there was two people. By about 5-5:15: the total was up to five!

I did have some fun answering all the questions. Also, I may make the logs public, but at a later date.

I look forward to more people in Developer Chat 2, which will be around March/April/May/June. Stay tuned for more information as it comes availible.

Sunday, January 23, 2005

Torque Integrated Development Editor

Just wanted to give a little blurb about a project I am working on for the Torque Game Engine.
How many of you have heard of Tribal? A pretty good editor for Tribes 2. Well, it is Tribal that gave me the idea to work on this project.
This project is intended to support all of the platforms Torque does (eventually), but initial support is for Windows.

You may think this is odd, that I am supporting Windows, as I say that Windows is the worst scum in the world.
The only reason I am supporting Windows is because many Torque Developers have only Windows availible to them.

Below is a screenshot of the current Windows version of the editor (as of last night). The little smiley with the goatee was added in MS Paint for dramatic effect.

http://www.flickr.com/photos/robertsim007/3670146/